10.4121/uuid:030f90e6-c126-4bdd-81b4-eb65ddd6f2bc

URL

Metadata

Data underlying the publication: Controlling Social Stress in Virtual Reality Environments Dataset

Dwi Hartanto, I.L. (Isabel) Kampmann, N. (Nexhmedin) Morina, P.M.G. (Paul) Emmelkamp, M.A. (Mark) Neerincx, Willem-Paul Brinkman,
Virtual reality exposure therapy has been proposed as a viable alternative in the treatment of anxiety disorders, including social anxiety disorder. Therapists could benefit from extensive control of anxiety eliciting stimuli during virtual exposure. Two stimuli controls are studied in this study: the social dialogue situation, and the dialogue feedback responses (negative or positive) between a human and a virtual character. In the first study, 16 participants were exposed in three virtual reality scenarios: a neutral virtual world, blind date scenario, and job interview scenario. Results showed a significant difference between the three virtual scenarios in the level of self-reported anxiety and heart rate. In the second study, 24 participants were exposed to a job interview scenario in a virtual environment where the ratio between negative and positive dialogue feedback responses of a virtual character was systematically varied on-the-fly. Results yielded that within a dialogue the more positive dialogue feedback

Citation